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Adoug
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Joined: 31 Oct 2003
Posts: 746
Location: Seatown
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Posted: Apr Thu 08, 2004 9:06 am Post subject:
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Read the post that is 5 up from here. Hopefully this will help you. Once you get used to the locks, they really arent that bad, it is just getting used to them that is frustrating . Let me know if you want or need more help.
_________________
"The path to Knighthood is paved with strength and nobility, not LSD and sideburns." Black Knight from Family Guy.
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Just me
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Posted: Apr Thu 15, 2004 3:15 pm Post subject: good trick
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The best way to deal with the combinations is to use your slow-motion. You will beat it everytime!!
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Geoff - Perth -Australia
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Posted: Oct Fri 01, 2004 8:54 pm Post subject: thanks
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Adoug, thanks for that info. I was just about to through the game away until I redv your post about the locks. Extremely helpful.
Keep up the good work
Geoff
Perth Westren Australia
Australia
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Adoug
Site Admin
Joined: 31 Oct 2003
Posts: 746
Location: Seatown
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Posted: Oct Mon 04, 2004 5:37 am Post subject:
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Your very welcome! Glad to hear it helped out. Let me know if you have any more troubles.
_________________
"The path to Knighthood is paved with strength and nobility, not LSD and sideburns." Black Knight from Family Guy.
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Moon Sugar
Joined: 29 Nov 2004
Posts: 35
Location: Asheville NC
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Posted: Dec Mon 20, 2004 8:22 am Post subject:
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You are da man, Adoug. I could NOT figure out what I was doing wrong with the combination locks! And I can't believe the solution is so simple and easy.
I love this game.
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honestiago
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Posted: Jan Sun 16, 2005 9:27 pm Post subject: Combo lock and turret
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I've taken out the camera for the turret by the Combo lock in the maygar part 1 yet the turret still is able to track me. How is that possible without the camera?
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Honestiago
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Posted: Jan Sun 16, 2005 9:41 pm Post subject: 18 seconds!
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How am I going to be able to do 10 picks in 18 seconds!
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Moon Sugar
Joined: 29 Nov 2004
Posts: 35
Location: Asheville NC
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Posted: Jan Tue 18, 2005 8:43 am Post subject:
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First of all: There's a doorway right next to the combo lock. Creep in from the door until your arrow goes green. If you screw up the lock, just jog backwards into the doorway and you won't get hit. Maybe you already figured that one out.
Secondly: You don't have to pick 10 locks, just the 5 or 6 needed to fill up your little spaces at the bottom.
Thirdly: Follow Adoug's directions. It WORKS. Just calm down and take it slow. If you go too fast, you'll screw up.
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honestiago
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Posted: Jan Tue 18, 2005 7:02 pm Post subject: loc ks
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Thanks for your help....
but on this lock I have 10 boxes and only 18 sec. time to pick. This game has some quirks that *#% me off and make it no fun. What's the use of having a camera next to a turret if the turret can find you anyways even after the camera has been disabled?
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Moon Sugar
Joined: 29 Nov 2004
Posts: 35
Location: Asheville NC
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Posted: Jan Wed 19, 2005 5:29 am Post subject:
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Sorry, it's been awhile since I was there. But I swear, Adoug's instructions work. It only took me two tries using his "method".
If the swirl starts and 9 o'clock and goes down and around and up to 12, move your stick straight to the left and swirl down, around, and up, and slightly past 12 o'clock. It's that simple. Take it slow and you'll get it. You've got plenty of time to do it if you do it right.
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Posted: Feb Wed 23, 2005 3:37 am Post subject: I hope it works Adoug
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I have been searching forever for a way to get past the combination lock. I have been level skip because I just couldn't figure it out.
I am going to try your suggestion. I hope it works (fingers crossed).
Thanks for this post, whoever started it.
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Guest
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Posted: Feb Wed 23, 2005 3:55 am Post subject: Right on target Adoug
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Adoug wrote: |
Ok, I will see if I can help ya out! Lets say that one of the combos starts at six o clock (like a clock, 12 is the top, 6 is the bottom of the clock, 3 is on the right, 9 is on the left, and so on) so it is kinda faded at the bottom and then leads to the top (or 12) and stops. It is a basic 180 degrees from the bottom of six to 12. You need to push the analog control straight down (where the arrow starts), then move it tight along the edge till you get just past the top (or 12) where the arrow stops. I have noticed that you need to go just a little further than the arrow indicates, so if it stops at the top (or 12 o clock), go to about 1 o clock. I know it sounds confusing, but basically, start at the beginning of the arrow graphic, follow the direction of the arrow witht the control stick till you get past the point of the end of the arrow. You will know you have gone far enough because the arrow will be "unlocked" and it will move on to the next. THE BIGGEST THING TO GET OUT OF THIS IS TO CONTINUE ON PAST THE POINT OF THE END OF THE ARROW. I hope this helps. |
Thanks Adoug you were right on target with your advice it really helped. I was about to pull my hair out because of these combo locks.
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Posted: Mar Thu 17, 2005 3:33 pm Post subject:
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can someone tell me what the safe combo in the bank. please
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Adoug
Site Admin
Joined: 31 Oct 2003
Posts: 746
Location: Seatown
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Posted: Mar Thu 17, 2005 3:36 pm Post subject:
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Check out the Rogue Ops walkthrough at the top of the forum. That will tell all you need to know. Enjoy!
_________________
"The path to Knighthood is paved with strength and nobility, not LSD and sideburns." Black Knight from Family Guy.
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