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Adoug
Site Admin

Joined: 31 Oct 2003
Posts: 757
Location: Seatown
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Posted: Jun Mon 06, 2005 4:54 pm Post subject:
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Double Tap...
Yes, I will be all over the boards, since I am the mod/admin/janitor/etc 
You're welcome for the code, I know it isnt the best, but it was all I had left. I could make up a "Sheng Long" code (you old school street fighter 2 gamers know what I am talking about).
Now...back to the wall. 
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"The path to Knighthood is paved with strength and nobility, not LSD and sideburns." Black Knight from Family Guy.
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DoubleTap
Joined: 04 Mar 2005
Posts: 76
Location: Manhattan
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Posted: Jun Tue 07, 2005 10:31 am Post subject:
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And congratulations on your 500th post. Have a cold one.
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"If an evil is minor, resist it nonetheless. If a good deed is trifling, perform it all the same." -Liu Bei
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Adoug
Site Admin

Joined: 31 Oct 2003
Posts: 757
Location: Seatown
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Posted: Jun Tue 07, 2005 11:01 am Post subject:
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Well I'll be jiggered! I didnt see that! (bout the 500th post). Maybe I will have a cold one... 
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"The path to Knighthood is paved with strength and nobility, not LSD and sideburns." Black Knight from Family Guy.
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Guest
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Posted: Jun Tue 07, 2005 11:49 am Post subject:
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very interesting...                  
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CasaDeQueso

Joined: 27 Jun 2005
Posts: 16
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Posted: Jun Tue 28, 2005 12:30 pm Post subject:
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When you say enter codes at start screen, you're referring to the screen you first get when you insert the DSVII disc and then turn on the console, right?
What are the names of Doug's map and El Alamein? Do they show up in the menu as such?
Thanks,
CDQ
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JVGFanatic

Joined: 07 Dec 2004
Posts: 275
Location: Portland (the westardly one)
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Posted: Jun Tue 28, 2005 12:51 pm Post subject:
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All the codes are entered at the MAIN MENU (after the Press Start screen).
The Maps show up in the Free Play maps area. I believe one is called "El Alamein" and the other is called "Kemco" or some such.
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Adoug
Site Admin

Joined: 31 Oct 2003
Posts: 757
Location: Seatown
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Posted: Jun Tue 28, 2005 1:13 pm Post subject:
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Correct...Doug's map (the one I made, obviously) is called El Alamein and will show up in the Free Play mode, Kemco Map was made by my friend/fellow tester, Robert. Enjoy! 
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"The path to Knighthood is paved with strength and nobility, not LSD and sideburns." Black Knight from Family Guy.
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JVGFanatic

Joined: 07 Dec 2004
Posts: 275
Location: Portland (the westardly one)
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Posted: Jun Tue 28, 2005 1:18 pm Post subject:
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Hey Doug, you should maybe fix the instructions in the first post. It says to enter them at the Main Menu (Press Start) but in fact those are two different screens. Just put the word "after" in front of "Press Start" and it will be clear.
Cheers.
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Adoug
Site Admin

Joined: 31 Oct 2003
Posts: 757
Location: Seatown
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Posted: Jun Tue 28, 2005 1:23 pm Post subject:
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Taken care of...that was one of those things I have been meaning to do, but kept slipping my mind. Thanks for the reminder JVG... Cheers.
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"The path to Knighthood is paved with strength and nobility, not LSD and sideburns." Black Knight from Family Guy.
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CasaDeQueso

Joined: 27 Jun 2005
Posts: 16
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Posted: Jun Tue 28, 2005 1:58 pm Post subject:
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Thanks, I'll give it another shot.
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Maul
Joined: 11 Jul 2005
Posts: 16
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Posted: Jul Sat 16, 2005 8:01 pm Post subject:
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Hey all,
I can't get the codes to work. I'm trying to use the win mission code so that I can unlock all the units. I'm obviously doing something wrong, can someone walk me through it as if I'm a 2 year old
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SemperFi2382

Joined: 24 Feb 2005
Posts: 778
Location: Chicago Suburbs, IL USA
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Posted: Jul Sat 16, 2005 10:09 pm Post subject:
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Maul wrote: |
Hey all,
I can't get the codes to work. I'm trying to use the win mission code so that I can unlock all the units. I'm obviously doing something wrong, can someone walk me through it as if I'm a 2 year old
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Hmm, I think perhaps JVG or Doug is best suited to field this one. I haven't tried to use the codes yet, but then again I probably never will. 
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"The Object is not to die for your country, but to make the other poor bastard die for his." - General Patton
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Maul
Joined: 11 Jul 2005
Posts: 16
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Posted: Jul Sun 17, 2005 4:59 am Post subject:
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SemperFi2382 wrote: |
Maul wrote: |
Hey all,
I can't get the codes to work. I'm trying to use the win mission code so that I can unlock all the units. I'm obviously doing something wrong, can someone walk me through it as if I'm a 2 year old
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Hmm, I think perhaps JVG or Doug is best suited to field this one. I haven't tried to use the codes yet, but then again I probably never will.
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nm, I got it. I was in the wrong screen.
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SemperFi2382

Joined: 24 Feb 2005
Posts: 778
Location: Chicago Suburbs, IL USA
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Posted: Jul Sun 17, 2005 9:47 am Post subject:
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Maul wrote: |
SemperFi2382 wrote: |
Maul wrote: |
Hey all,
I can't get the codes to work. I'm trying to use the win mission code so that I can unlock all the units. I'm obviously doing something wrong, can someone walk me through it as if I'm a 2 year old
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Hmm, I think perhaps JVG or Doug is best suited to field this one. I haven't tried to use the codes yet, but then again I probably never will.
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nm, I got it. I was in the wrong screen.
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That would do it lol.
Ooh Rah! Carry on. 
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"The Object is not to die for your country, but to make the other poor bastard die for his." - General Patton
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irashunal
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Posted: Aug Fri 05, 2005 4:15 pm Post subject: uber S units
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Most of the leveled up units i have saved i deploy with a cushion of E level units around them. That way the S units can weaken the enemy advance and the E levels can clean up afterwards.
I've also got a theory that i'm going to try as a 'territory triple threat' cluster: one infantry S level unit with mortar pack, accompanied by an S level paratrooper with all rockets, and an S level Special Forces with SAM pack. Pushing these guys together with overlapping coverage upon each other.... floating from city point to city point.... with proper air and artillery support they could seriously frag the enemy.
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