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orangeglacier
Joined: 24 Oct 2005
Posts: 13
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Posted: Oct Fri 28, 2005 12:44 pm Post subject: Good 4P Map
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I am going to have a big Dai Senryaku battle with 3 of my friends tonight. Does anybody know any good 4-Player maps? Preferably one with naval, air, and land combat with lots of fighting.
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SemperFi2382
Joined: 24 Feb 2005
Posts: 778
Location: Chicago Suburbs, IL USA
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Posted: Oct Fri 28, 2005 12:51 pm Post subject: Re: Good 4P Map
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orangeglacier wrote: |
I am going to have a big Dai Senryaku battle with 3 of my friends tonight. Does anybody know any good 4-Player maps? Preferably one with naval, air, and land combat with lots of fighting. |
I believe it's called Bluewater Bridge...(I think)
It's a map that mostly setup as an island chain with some mainland. Lots of water and penninsulas that have capability for amphibious landings. It makes for a great battle as you have to watch for overland threats, maintain air coverage and be wary of naval forces lurking of the coasts.
It's a personal favorite of mine and it's one helluva fun battle with human players.
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Last edited by SemperFi2382 on Oct Fri 28, 2005 1:50 pm; edited 1 time in total
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orangeglacier
Joined: 24 Oct 2005
Posts: 13
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Posted: Oct Fri 28, 2005 1:03 pm Post subject:
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Sounds good.
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orangeglacier
Joined: 24 Oct 2005
Posts: 13
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Posted: Oct Sat 29, 2005 12:54 pm Post subject:
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I played 2 games, neither of which was finished. It turned out 3 people were there, so we made green AI controlled. I charged for the middle bridge with a large force while sending a medium-sized force west to take the northern cities. Red sent random stuff at the middle while ignoring my force crossing the northern route. Yellow sent a lone tank towards my western position and a lone bomber north before green in the southeast drew his full attention with helicopters and Leclercs.
We played Iceland for the second match. Yellow from the last game was red, I was blue again, and red was green. I took the southwestern region, the center, and a few properties in the north and east, as well as starting to take the southeast. Red got mad at green, and they had a big battle around the northern area while they captured things. We each had fair sized armies, and we were running low on money. I had a lot of A-10s and a small ground force, red had a huge Merkava army and some helicopters, and green had a semi-large PzH 2000 horde with lots of Rolands and some worthless Tornado fighters.
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MisterToad
Joined: 22 Feb 2005
Posts: 29
Location: NorCal, USA
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Posted: Oct Sat 29, 2005 4:31 pm Post subject:
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orangeglacier wrote: |
Red got mad at green, and they had a big battle around the northern area while they captured things. |
Always an effective strategy, foment dissension between your opponents and walk in after they've bled each other dry.
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green had.....some worthless Tornado fighters. |
I kind of like the Tornado when I'm using the Germans. 4 guided bombs makes it nice for ground attacks plus it carries a couple of sidewinders. And when it comes to selecting planes for the Luftwaffe, there aren't a whole heck of a lot of options anyway.
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orangeglacier
Joined: 24 Oct 2005
Posts: 13
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Posted: Oct Sat 29, 2005 4:59 pm Post subject:
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The only problem was, they picked the pack with anti-sea weapons when there weren't any sea units.
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